Make Your Own Python Text Adventure : A Guide to Learning Programming

Printed Book
Sold as: EACH
Author: Johnson, Phillip
Date of Publication: 2017
Book classification: Computer & Technology, English Books
No. of pages: 164 Pages
Format: Paperback

This book is printed on demand and is non-refundable after purchase

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    About this Product

    Learn programming in Python by building a customizable text adventure game
    Teaches good coding concepts and best practices
    Includes homework problems and solutions for each chapter
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