Learning Java Through Games

Printed Book
Sold as: EACH
SR 33 Per Month /24 months
Author: Stanchev, Lubomir
Date of Publication: 2013
Book classification: Computer & Technology, English Books,
No. of pages: 388 Pages
Format: Paperback

This book is printed on demand and is non-refundable after purchase

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    About this Product

    This text teaches students how to use the different features of the Java language as well as how to program. Suitable for self-study or as part of a two-course introduction to programming, the book covers as much material as possible from the latest Java standard while requiring no previous programming experience. Taking an application-motivated approach, the author presents an abundance of games and emphasizes good software practices. Java code and other materials are available on his website.

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