Pattern Language for Game Design

Printed Book
Sold as: EACH
SR 86 Per Month /4 months
Author: Barney, Christopher
Date of Publication: 2020
Book classification: Computer & Technology, English Books
No. of pages: 504 Pages
Format: Paperback

This book is printed on demand and is non-refundable after purchase

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    About this Product

    Christopher Barneys Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design.

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