Learning in Real and Virtual Worlds : Commercial Video Games as Educational Tools

Printed Book
SR 432
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SR26Per Month/24 months
Author:Lacasa, P.
Date of Publication: 2013
Book classification:Education,English Books
No. of pages:308 Pages
Format:Paperback

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About this Product

Packed with critical analysis and real-life examples, this book explores how childrens video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.
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Specifications

SKU9781349457120
Manufacturer Number9781349457120
year published2013
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