Learning C# by Developing Games with Unity 2019 - Fourth Edition: Code in C# and build 3D games with Unity

Printed Book
SR 272
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SR16Per Month/24 months
Author:Ferrone, Harrison
Date of Publication: 2019
Book classification:Computer & TechnologyEnglish Books,
No. of pages:342 Pages
Format:Paperback

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About this Product

Understand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical manner


Key Features:

  • Beginners guide to getting started with software development concepts from a macro level
  • Leverage the power of the latest C# in solving the complex programming problems
  • Learn to script and customize your 3D games and implement animation techniques to make them engaging


Book Description:

Learning to program in todays technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity.


Youll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt youll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics.


Throughout this journey, youll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, youll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own.


What You Will Learn:

  • Understand programming fundamentals with practice examples in C#
  • Explore the interface and features of Unity 2019
  • Learn C# programming syntax from scratch
  • Create a game design document and prototype level
  • Explore intermediate programming topics and best practices
  • Implement game mechanics, interactions, and UI elements with C#


Who this book is for:

The book caters to developers and programmers who want to get started with C# programming in a fun and engaging manner. Anyone who wants to build games and script in C# language and Unity can take this book up. No prior programming or Unity experience is required

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Specifications

SKU9781789532050
Manufacturer Number9781789532050
year published2019
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