Introduction to Game Physics with Box2D

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SR 397
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Author:Parberry, Ian
Date of Publication: 2013
Book classification:Computer & Technology,English Books
No. of pages:276 Pages
Format:Paperback

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About this Product

This book helps readers become capable 2D game physics programmers through its relaxed and entertaining yet instructional presentation of both the theory and applications of 2D game physics. It explains how to program the physics used in 2D video games and covers the math required in game physics. A companion website provides source code, videos, and other material. After reading the book and experimenting with the code samples, readers will understand the basics of 2D game physics and know how to use Box2D to make a 2D physics-based game.

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Specifications

SKU9781466565760
Manufacturer Number9781466565760
year published2013
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