Glsl Essentials

Printed Book
Sold as: EACH
Author: Rodriguez, Jacobo
Date of Publication: 2013
Book classification: Computer & Technology, English Books
No. of pages: 116 Pages
Format: Paperback

This book is printed on demand and is non-refundable after purchase

    Or

    About this Product

    Shader programming has been the largest revolution in graphics programming. OpenGL Shading Language (abbreviated: GLSL or GLslang), is a high-level shading language based on the syntax of the C programming language. With GLSL you can execute code on your GPU (aka graphics card). More sophisticated effects can be achieved with this technique. Therefore, knowing how OpenGL works and how each shader type interacts with each other, as well as how they are integrated into the system, is imperative for graphic programmers. This knowledge is crucial in order to be familiar with the mechanisms for rendering 3D objects. GLSL Essentials is the only book on the market that teaches you about shaders from the very beginning. It shows you how graphics programming has evolved, in order to understand why you need each stage in the graphics rendering pipeline, and how to manage it in a simple but concise way.
    Show more

    Customer Reviews