Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game

Printed Book
SR 367
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SR22Per Month/24 months
Author:Millington, Ian
Date of Publication: 2010
Book classification:Crafts & Hobbies,English Books
No. of pages:554 Pages
Format:Paperback

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About this Product

Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.

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Specifications

SKU9780123819765
Manufacturer Number9780123819765
year published2010
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