Game Audio Programming: Principles and Practices

Printed Book
SR 289
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SR17Per Month/24 months
Author:Somberg, Guy
Date of Publication: 2020
Book classification:Computer & Technology,English Books
No. of pages:336 Pages
Format:Paperback

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About this Product

This is an edited volume comprised of 20-30 chapters written by game audio programmers and sound designers. A basic knowledge of programming and audio integration techniques is presented. One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners

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Specifications

SKU9780367658342
Manufacturer Number9780367658342
year published2020
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