Game Audio Programming 4: Principles and Practices

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SR 289
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Author:Somberg, Guy
Date of Publication: 2023
Book classification:Computer & Technology,English Books
No. of pages:356 Pages
Format:Paperback

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About this Product

This volume contains 17 chapters from some of the top game audio programmers in the industry, and dives into subjects that apply to diverse game genres and from low-level topics such as thread-safe command buffers to high-level topics such as object management, music systems, and audio tools.</p>
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Specifications

SKU9781032361079
Manufacturer Number9781032361079
year published2023
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