Game Audio Programming 3: Principles and Practices

Printed Book
SR 367
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SR22Per Month/24 months
Author:Somberg, Guy
Date of Publication: 2020
Book classification:Computer & Technology,English Books,
No. of pages:282 Pages
Format:Paperback

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About this Product

One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers.
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Specifications

SKU9780367348045
Manufacturer Number9780367348045
year published2020
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