Game Audio Programming 3: Principles and Practices

Printed Book
Sold as: EACH
SR 86 Per Month /4 months
Author: Somberg, Guy
Date of Publication: 2020
Book classification: Computer & Technology, English Books,
No. of pages: 282 Pages
Format: Paperback

This book is printed on demand and is non-refundable after purchase

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    About this Product

    One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers.
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