Game AI Pro 360: Guide to Architecture

Printed Book
SR 272
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SR16Per Month/24 months
Author:Rabin, Steve
Date of Publication: 2019
Book classification:Computer & Technology,English Books,Arabic Books,
No. of pages:402 Pages
Format:Paperback

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About this Product

Cutting-edge game AI architecture primarily from game developers of shipped commercial games. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations.

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Specifications

SKU9780367151041
Manufacturer Number9780367151041
year published2019
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