Developing Creative Content for Games

Printed Book
Sold as: EACH
SR 80 Per Month /4 months
Author: Johnson, Greg
Date of Publication: 2019
Book classification: Computer & Technology, English Books
No. of pages: 316 Pages
Format: Paperback

This book is printed on demand and is non-refundable after purchase

    Or

    About this Product

    This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation--elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk-reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works.
    Show more

    Customer Reviews