Coding the Arduino : Building Fun Programs

Gamesand Electronic Projects

Printed Book
SR 216
Inclusive of VAT
Sold as: EACH
SR13Per Month/24 months
Author:Dukish, Bob
Date of Publication: 2018
Book classification:Computer & Technology,English Books
No. of pages:314 Pages
Format:Paperback

This book is printed on demand and is non-refundable after purchase

Available Formats :

Printed Book

It will be sent to your address

SR216
Incl. VAT

Choose your delivery preference

Or

About this Product

Get started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices.
Coding the Arduino contains four sections: background information, game development, electronic games and projects, and expanded programs. The final chapters expand on the functionality of some of the programs presented in previous chapters, and challenges you with capstone projects.
The projects will be described where the program code that is presented can be modified, or in which two or more of the sample programs may be used to synthesize a new program as the solution to the problem that is presented. Additionally, review questions are presented at the end of each chapter to test your comprehension of the material.
What YoullLearn
  • Understand basic principles of technology, and about analog and digital electronics.
  • Create games from scratch, where you interactively play against the program.
  • Gain an introduction to Artificial Intelligence (AI)

Who This Book Is For
Electronic hobbyists, makers of all levels, and teens with an interest in technology and coding who are looking to get started with Arduinos.
Show more

Specifications

SKU9781484235096
Manufacturer Number9781484235096
year published2018
Show more

Report an issue with this product.

Customer Reviews