A K Peters/CRC Press
Second Edition
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Completely updated, this second edition explains how to use the interconnectedness of social networks to make "stickier," more compelling games on all types of devices. Through the books many design and marketing techniques, strategies, and examples, readers will acquire a better understanding of the design and monetization mechanics of mobile and social games as well as working knowledge of industry practices and terminology. Each chapter includes an interview with industry leaders who share their insight on designing and producing games, analyzing metrics, and much more.
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