الصيغ المتوفرة:
كتاب مطبوع
سيتم إرسال الطلب الى عنوانك
This is an edited volume comprised of 20-30 chapters written by game audio programmers and sound designers. A basic knowledge of programming and audio integration techniques is presented. One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners