Rapid Game Development Using Cocos2d-JS : An end-to-end guide to 2D game development using JavaScript

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Author:Kumar, Hemanth
Date of Publication: 2016
Book classification:Computer & Technology,English Books
No. of pages:144 Pages
Format:Paperback

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About this Product

Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework.

You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. Youll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, youll discover the features of Chipmunk (the built-in physics engine) with full examples.


What Youll Learn
  • Get a simple head start in Cocos2d-JS
  • Gain an architectural overview of the different blocks of the framework
  • Master sprites, spritesheets, and frame animation
  • Work with the event system in Cocos2d-JS
  • Discover the animation APIs in Cocos2d-JS
  • Leverage the built-in physics engine


Who This Book Is For

Beginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference.

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Specifications

SKU9781484225523
Manufacturer Number9781484225523
year published2016
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