Jarir Logo

GPU-BASED REAL-TIME SOLID VOXELIZATION FOR VOLUME GRAPHICS

Printed Book
SR 229
Inclusive of VAT
Sold as: EACH
SR13Per Month/24 months
Author:Liao, Duoduo
Date of Publication: 2009
Book classification:Computer & Technology,English Books,
No. of pages:120 Pages
Format:Paperback

This book is printed on demand and is non-refundable after purchase

Available Formats :

Printed Book

It will be sent to your address

SR229
Incl. VAT

Choose your delivery preference

Or

About this Product

This book proposes a new approach for an important step of volume graphics -- solid voxelization by Graphics Processor Unit (GPU) acceleration in real time. The algorithms introduced in this book not only improve performance and quality, but also are convenient to implement and integrate into a wide range of volume graphics applications, such as volume modeling, collision detection, volume rendering, volume animation, medical simulation, 3D printing, and computer art. Furthermore, the algorithms are slice-independent voxelization processing, which is critical for any parallelization approaches. Two important volume graphics applications based on the core real-time GPU-accelerated solid voxelization, volumetric Constructive Solid Geometry (CSG) modeling and volumetric collision detection, are studied in detail. The experimental results, performance analysis, comparison, and case studies demonstrate the effectiveness, flexibility, and diversity of the developed approaches.
Show more

Specifications

SKU9783639171334
Manufacturer Number9783639171334
year published2009
Show more

Report an issue with this product.

Customer Reviews