Jarir Logo

Designing Educational Games: The 5/10 Method

Printed Book
SR 112
Inclusive of VAT
Sold as: EACH
Author:van Rooij Rick
Date of Publication: 2014
Book classification:Education,English Books,
No. of pages:76 Pages
Format:Paperback

This book is printed on demand and is non-refundable after purchase

Available Formats :

Printed Book

It will be sent to your address

SR112
Incl. VAT

Choose your delivery preference

Or

About this Product

Over the last few years educative games have been on a rise. They have been shown to improve insight, involvement, engagement in the subject, scientific discourse, reasoning and inquiry. They have been used in schools with success and good results. However recent studies show that in spite of this potential, games are often misused and are hard to integrate in the instructional environment. Often it is not clear what a game contributes to a students learning or how it should be used because of a lack of learning objectives and outcomes. In this study I propose a method that provides and clearly states these learning objectives allowing for a better assessment of the contribution it can of er to the existing instructional environment. To do this I combine the widely used design model ADDIE with the instructional design method 10 steps to complex learning by Merriënboer. This method is then applied in creating the educational game Moth as a proof- of -concept.
Show more

Specifications

SKU9783659623943
Manufacturer Number9783659623943
year published2014
Show more

Report an issue with this product.

Customer Reviews