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Computer Games : Fourth Workshop on Computer Games

CGW 2015and the Fourth Workshop on General Intelligence in Game-Playing AgentsGIGA 2015Held

Printed Book
SR 259
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SR15Per Month/24 months
Author:Cazenave, Tristan
Date of Publication: 2016
Book classification:Computer & Technology,English Books
No. of pages:192 Pages
Format:Paperback

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About this Product

This book constitutes the refereed proceedings of the Fourth Computer Games Workshop, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, in July 2015.The 12 revised full papers presented were carefully reviewed and selected from 27 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning; reasoning; search.
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Specifications

SKU9783319394015
Manufacturer Number9783319394015
year published2016
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