More than a decade has passed since IBMs Deep Blue computer stunned the world by defeating Garry Kasparov, the world chess champion at that time. <b><i>Beyond Deep Blue</i></b> tells the continuing story of the chess engine and its steady improvement. The book provides analysis of the games alongside a detailed examination of the remarkable technological progress made by the engines - asking which one is best, how good is it, and how much better can it get.
Features: presents a total of 118 games, played by 17 different chess engines, collected together for the first time in a single reference; details the processor speeds, memory sizes, and the number of processors used by each chess engine; includes games from 10 World Computer Chess Championships, and three computer chess tournaments of the Internet Chess Club; covers the man-machine matches between Fritz and Kramnik, and Kasparov and Deep Junior; describes three historical matches between leading engines - Hydra vs. Shredder, Junior vs. Fritz, and Zappa vs. Rybka.