Artificial Intelligence for Computer Games: An Introduction

Printed Book
Sold as: EACH
SR 95 Per Month /4 months
Author: Funge, John David
Date of Publication: 2019
Book classification: Computer & Technology, English Books
No. of pages: 162 Pages
Format: Paperback

This book is printed on demand and is non-refundable after purchase

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    About this Product

    This book provides spark new interest among academics in Artificial Intelligence (AI) research for computer games that will generate enthusiasm for AI among game designers and players. It also provides a complementary approach that presents a more unified overview of AI in games.
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