مكتبة جرير

Fun and Games : Second International Conference

EindhovenThe NetherlandsOctober 20-212008Proceedings

كتاب مطبوع
428ر.س.
شامل ضريبة القيمة المضافة
وحدة البيع: EACH
26ر.س.شهرياً/24 شهر
المؤلف:Markopoulos, Panos
تاريخ النشر: 2008
تصنيف الكتاب:التقنية والكمبيوتر,الكتب الانجليزية,
عدد الصفحات:224 Pages
الصيغة:غلاف ورقي
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كتاب مطبوع

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428ر.س.
شامل الضريبة
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عن المنتج

The use of computing technology for entertainment purposes is not a recent p- nomenon. Video game consoles, home computers and other entertainment media have been used widely for more than three decades, and people of all ages are spe- ing an increasing amount of time and money on these technologies. More recent is the rise of a vibrant research community focusing on gaming and entertainment applications. Driven by the growth and the coming of age of the g- ing industry, and by its increasing recognition in the media and the minds of the broader public, the study of computer games, game development and experiences is attracting the interest of researchers from very diverse fields: social sciences, comp- ing, electrical engineering, design, etc. Research of this kind looks to extend the boundaries of gaming technologies. In a relentless drive for innovation, it looks to create and understand an ever increasing range of experiences, and examine how games can provide value for educational, therapeutic and other serious purposes. These themes were reflected in the call for participation and eventually the papers accepted for presentation. The Fun n Games conference was the second event of a bi-annual series of c- ferences. The first event of the series was held in Preston in 2006 organized by the University of Central Lancashire. Following the success of this event it was decided to run a follow up.
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رقم الصنف9783540883210
رقم المصنع9783540883210
تاريخ النشر2008
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